InFamous 2 – PlayStation 3 Review
Publisher: Sony Computer Entertainment
Developer: Sucker Punch
Platform: PlayStation 3
Genre: Action
MSRP: $59.99
ESRB: T (Teen)
Release Date: June 7, 2011
Review By: Clarke L. Kent
Sucker Punch certainly gave us a wild ride with the super-powered Cole McGrath in the first Infamous game that made PlayStation 3 owners freely roaming a city that has just gone through a catastrophic even. It was such a success that nobody was really surprised when a sequel was announced and now the team gives us a new setting as McGarth’s story continues with Infamous 2 … a game that plays much like the first but trust me when I say that you won’t be complaining.
The original game’s story finds Cole facing off against the Beast that we learned about in the first game’s ending and the opening comic book-styled introduction that has our powered hero taking on said Beast only to lose and be forced to pull out of Empire City to the New Orleans-like New Marais to prepare himself once again. Along for the ride is her buddy Zeke and a new set of allies, two of which are connected to the morality choices that are back again and – unfortunately – handled nearly the same way as the first game. Notice I said “nearly” because there are just a few changes I will get to in a moment but don’t expect any epic changes to the story or character.
New Marais is a very visually stylish city compared to Empire City and parts of it will drive home the images we’ve seen of New Orleans during Katrina. We’re talking flooded areas that display the same devastation and desperation that came with the flooding. It also makes navigating through New Marais an interesting experience despite the fact that the map is about the same size as Empire City. You’ll still be able to follow the story missions anytime you like as well as well as take on Karma/Pedestrian missions and Dead Drops.
Thankfully, Cole begins the game with some powers and, even better, all your powers and power upgrades from the first game so you start off with enough abilities to get you through. Of course, there are new powers you’ll obtain in Infamous 2 that add to Cole’s already diverse list of powers. As I mentioned earlier, you also get morality choices that affect your Karma and that opens up different powers. Karma is linked to two new characters named Nix and Kuo … both ladies represent good and evil choices. Follow the path of evil and you’ll also get an extra set of missions. Unfortunately, the good/bad choices are still kind of lame although now – aside from the old Bio-Leech, Restrain or Heal option – there are other ways to obtain good-bad Karma such as the choice you can make with street performers you’ll find scattered throughout the city.
Cole also has a new weapon that comes in the form of a two-pronged baton that gives him a better edge in the melee combat department. The best part is that there are devastating combos you can pull off with the right tap of the button when the attack meter is full. You’ll need it too since New Marais is filled with an assortment of new enemies … human or monster. There are monsters this time around that will have Cole really stepping up the combat during the frequent skirmishes he’ll get into on missions or just roaming the streets.
In fact, this is one of the game’s continued weaknesses … the irregular number of battles the break out in-between missions. It’s still frustrating to have your exploration of the city interrupted by the enemy attacking you and even more annoying when you’re just about to grab that hard to reach Blast Shard when suddenly some monster attacks or a gunshot from your enemy has tumbling back down to the pavement. Oh yeah and don’t get me started on the camera that is still not your friend.
Still, despite these annoyances, the story-based missions are still a blast to play as are the side missions from the different sources around New Marais. Add Zeke and Bertrand to your allies you’ll find yourself once again taking care of business as well as reactivating generators to unlock various areas of the city. Best yet is the UGC (User Generated Content) creator tool that allows players to come up with their own missions whether it’s a simple fetch quests to a more intricate mission filled with an assortment of enemies and goals. You can even share your missions online much like the user-created levels in Little Big Planet.
The graphics still look excellent, although there are still a few graphical glitches here and there that – thankfully – won’t distract you from enjoying the great visual effects. New Marais is a visual treat and more so for anyone who has been to New Orleans. It’s a colorful and lively place that makes Empire City seem bland in comparison. I still love the comic book-styled cut scenes as well.
Then there’s the sound, that suffers a bit only because another voice actor is handling Cole. Other than that, the soundtrack and the great background noises bring the atmosphere and your surroundings to life and even more so if you’re playing the game with a great sound system.
Infamous 2 is an excellent sequel and, despite the fact that some things haven’t really changed from the first game, you will find yourself happy to be assuming the role of Cole once again. Add new powers, an interesting new setting and the UGC options and you have a game you really should not miss, PS3 owners. There’s definitely more than enough here to warrant a purchase right away.
GAME FRONTLINE RATING
Gameplay: 9.0
Graphics: 8.5
Sound: 8.5
Appeal: 9.0
Overall: 9.0






























